Quest Items are items that do not have any use outside of their intended quests, aside from occasional easter eggs. 09-16-2020: Fixed a crash that would occur if players tried using configurations on IF2R. Walleye - Stardew Valley Wiki Adjusted Olivia's and Victor's marriage dialogue and use of their blush expressions. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. -Gunther. Fixed the compatibility patch for the More New Fish mod. Farmhands can now see SVE characters at festivals and marry them without crashing. Extended a secret area on Grandpa's Farm. Gunther gives players a different award. It'll remove the long part of grass adjacent to the dirt crop field. Fixed several typos and miscellaneous map tiling errors. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. This fixes many aspects of SVE, and is better for the long run. Fixed an issue where there were several unpassable grass tiles at Morris' property. Susan no longer occupies the same space as Leah at the summit. She will now visit her garden and the community garden. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. (Framework Mod) Required for Json Assets to function. Only effective on a new save file or if players reset bush locations on the farm. The event script will no longer be updated past SVE version 1.3. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Fixed an issue where the ??? All SVE events have been rewritten (over 70!!!). Adjusted Gunther's reward to players for donating 60 artifacts. Some events are random encounters or contain big secrets. He sends the money he gets from his work back home to his poverty-stricken family so that his younger sister can finish her education, which he was unable to get himself. Fixed a bug where the ice festival displayed spring tiles. Players must now complete the Joja warehouse to unlock year-round seeds. Players can now refill their watering cans at Marnie's crop field. Wizard's Tower will now properly display the update interior. Can be purchased from Robin's shop. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. 4. Esca assisted me in updating the custom forage locations to the new FTM framework. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a reimagined world map reflecting all changes, new music, questlines, objects, crops, festivals, and many miscellaneous additions! Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. - Major file restructures within the IF2R [CP] and [TMX] folders. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". : https://www.patreon.com/StardewValleyExpanded, Blue Moon Vineyard's owner: Sophia - a new female marriage candidate, The Joja customer service representative: Morris, Stardew Valley's Adventurer Guild leader: Marlon, - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Victor no longer confronts the player if they're dating Olivia when dating him. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. Fixed Marlon's event when it'd activate when it wasn't raining. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. Fixed an issue where players on Grandpa's Farm could place crab pots in the spot a bridge was patched. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. Fixed a bug where players couldnt catch the founder fish. The table below states whether special orders are repeatable after having been successfully completed. Fixed an issue where the monster crop questline journal descriptions were mixed up. SVE objects are added as completion requirements. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Added a configuration to IF2R called 'Minecart System'. Can be collected before accepting the special order 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Krobus events can no longer be triggered on Fridays. Note: Jas, Vincent, Krobus, the Dwarf, and the player's spouse will never make Delivery requests. 1.5 adds an entire new region of the world, Ginger Island (part of the Fern Islands): Added new locations, dialogue, events, minigames, puzzles, and a quest line involving multiple NPCs. Spawns increase as years go by, with more rare minerals. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Fixed an issue where some players got stuck in a tree during Claire's 12 heart event. Fixed an issue where some players couldn't trigger SVE special order quests. Recipes. To fulfill Pierre's Prime Produce special order, you must harvest 25 gold-quality vegetables and you must place 25 gold-quality vegetables in Pierre's special bin. This is a configurable addition within the IF2R folder (default = false). All that matters is that you have counts of 25 harvests and 25 shipped. Increased the rarity of four leaf clovers in the western cindersap forest. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. I'd like to prove him wrong! Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Fixed an issue where Scarlett wore her cosplay outfit in the NPC social menu if the player was at the bus stop. Fixed grammar and miscellaneous mapping errors. It's recommended players clear all placed objects (kegs, barrels, etc.) Fixed an issue where players could gift the galdoran gem. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. Migrated custom location loading from TMXL to Content Patcher. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. You found another note in the sand dragon's eye. Players must set mature events to "true" in the config to enable the content of these events. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). CJB cheats will need to be installed to get materials back. Players may remove it from their mods folder if they wish. This event is triggered from 8:00AM to 2:00PM, only during year 1. Added more locational messages to the Summit and other various maps. Players can now play JotPK in Abigail's room on her Super Neendo console. Adjusted, nerfed, and buffed all forage locations to be more balanced. Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Changed the food buffs for Frog Legs and Void Sushi. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. SVE NPC dialogue has been restructured to evolve with friendship, matching vanilla characters. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki Added beach shortcuts located at the Pelican Town community garden once players have completed the community shortcuts project from Robin. Fixed an issue where Susan and Gunther shared the same spot in the saloon. Those mods are the ones that come packaged within SDV Expanded. But the valley seems full of opportunity. Fixed an issue where Olivia loved "weeds" as a gift. Moved the big tree in front of the stone bridges in Cindersap Forest that was conflicing with Vincent and Jas's spring onion event. The shipped vegetables need not be the same items as the harvested ones, nor the same type of vegetables, nor all of matching types, nor even vegetables from the same season. Added mist effects for Immersive Farm 2 Remastered. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Increased forage spawns at Junimo Woods (10 > 20). The special orders board was glitched in the year 2+ egg festival. This is a temporary fix. (These fixes fill you with determination). Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. Shane's spouse room will now get cleaned if players have seen his 14 heart event. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Fixed day/night tiles in all villager houses. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. Added hardwood fences to the static fences reskin. During the winter, she'll walk up to the summit. Community Center and Joja Warehouse completion events are now skippable. Progress gated population 10 butterfish fish pond produce (pineapple). Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Fixed the "food bear" crash players were experiencing. Moved the Immersive Farm 2 Remastered download to the "optional" section. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. SMAPI no longer spams the log stating update keys are missing from SVE. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. The most recent update of Custom NPC Fixes is required for Susan to function correctly. Fixed a bug where players could walk through the desert pillars. Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. You've been challenged to reach level 25 in the skull cavern. Redesigned the Jenkins' Residence bathroom. instead of letter titles. Added back Dynamic Tokens to IF2R. Players may now use Vortex to install SVE. Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. Alex's schedule has been changed. This will prevent issues players experienced when updating SVE. Swapped Olivia's 6 heart and 8 heart events. Any adult. Decreased Void Shard sale price (15000g > 10000g). Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Stardew Valley Expanded Wiki | Fandom Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). Lowered dulse seaweed appearance chance from 30% > 10%. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Note that completing Special Order quests (both from Mr. Qi and in Pelican Town) count towards the required "Help Wanted" quests. Only reflects on new weapons obtained. Fixed some punctuation errors in a couple events. Fixed an issue where Andy mentioned Joja mart in his 4 heart event after Community Center completion. Only triggerable year 1 in spring. 's 10 heart event. Buffed forage spawns in the secret woods and western cindersap forest. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. The desert is now compatible with the extended minecarts mod. These events have been added to the event guide word document (optional download). Armed with hand-me-down tools and a few coins, you set out to begin your new life. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). Fixed an issue where players could walk out of bounds in town east. When you first start playing Stardew Valley, learning who is who can be a bit of a task, especially when it comes to characters like Linus, who doesn't live in the main areas of Pelican Town.. Barred players from entering Sophia's Cellar due to a crash that would occur when NPC Map Locations was installed. Made many dialogue changes in these two events. Community Founders: Write a good and paragraph-length description for your welcome section about your topic. Pierre has received a new event, taking place in Pelican Town during fall. Created a new wallpaper "Ceremonial Flower Dance" to commemorate Stardew Valley Expanded hitting 1,000,000 players! Fixed an issue where players weren't getting artifacts on the farm. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Fixed the forest crash issue many people were experiencing. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Changed how vanilla locations are loaded through TMX Loader. I need 100 pieces of bone for my studies. Added compatibility for the Razolyn the Magnificent mod. Fixed an issue with the Razor Trout's fish pond data entry. Extended the south west river in the western forest, allowing players to catch iridium quality fish. Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Changed the directory of the SVE tilesheets, allowing other modders to modify them. Changed the far left ridge on IF2R (by the boat). Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Fixed several miscellaneous syntax errors. Fulfilling a quest for an ex-spouse does not grant any. Fixed an issue where trees could grow very close to canopy trees on GF. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Added "stone chest", "mini-obelisk", and "geode crusher" to the balanced crafting configuration. Slightly adjusted Sophia's collarbone due to feedback. The smaller desert configuration had incorrect tilesheet orders. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. ?, ?? The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Removed Grampleton Fields from the downloads. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Redesigned the dirt crop field configurations for IF2R. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. Remastered Susan's old 8 heart event to a 10 heart event. Recipes - Stardew Valley Wiki ago. Added a fishing spot at the Crimson Badlands. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Fixed an issue where Scarlett clipped into Sandy during Community Day. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. (Framework Mod) This mod allows custom forage, debris, and monsters to function. Apples no longer loves "Golden Ocean Flower". Fixed a graphical glitch in deep cave (IF2R). Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. Fixed an issue where conch, rafflesia, sand dollar, bearberry, and ancient fern clashed with other mods adding the same items. Added several SVE NPCs to the community center completion event. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. Progress is going well!). Alex is one of the twelve characters available to marry . Fixed Marlons frames in the sewer key event. Vanilla, Eemie, and Starblue Valley colors are supported! Static trees no longer obstruct player view. Examples being Grandpa's Shed and Enchanted Grove unlocks. There are 4 types of Help Wanted quests that can be posted. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Only "true" on the start of a new save using IF2R. Crafting most objects require different resources and more of them. Intervention events weren't correctly patched. Makes the greenhouse slightly larger with designated fruit tree spots. Shadows from the roof are now properly displayed. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. This adds context for the players unaware of the 'Rusty Key' change in SVE. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Dusty will now rotate portraits on different days when petting him. Added the Custom NPC Fixes framework to SVE (no longer a required download). With a little dedication, you might just be the one to restore Stardew Valley to greatness! Evelyn wants to surprise her husband with a gift. Marlon's shop will now be closed on Community Day. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Added SVE characters to Elliott's book read and Leah's art show events. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Changed a "certain note" in Sophia's house to be more "rated PG". Follow me for sneak peeks and updates. Players can now refill their watering can from the town fountain. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. ^. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Every day the bulletin board outside Pierre's General Store may have a randomly generated Help Wanted quest that can be completed in exchange for money and sometimes increased friendship with the quest giver. Rasmodius has received another new event, taking place at Forest West, when the player has six hearts with him. IF2R and SVE now both have their seperate packs and will activate accordingly. Changed all references of Grampleton to match canon. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Fixed an issue where players couldn't correctly place themselves in the Wizard's bed. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). Revamped Community Day NPC schedules and Marlon's schedule. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Victor has received a new event, taking place at Shearwater Bridge during spring, summer, and fall. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Reduced crafting requirements for the worm bin for the balanced crafting configuration. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab Fixed an issue where water wasn't correctly displayed in Deep Cave on IF2R. Changed a couple locational dialogues that weren't "SDV enough" due to requests. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Adjusted community day schedules. Visit the beach south of town before 5:00pm. (Seeing this huge update fills you with determination). Willy's schedule has been slightly changed. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Items stored in inventory or chests will not work. Players can now gift and talk to Claire and Martin in the cinema. He will now give the player the correct location of the cave instead of saying it's off to the west. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. The Wizard had incorrect frame data at the ice festival. (Did a ninja hot fix to fix a bus stop map load issue). Water every day until the crop is ready for harvest. The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. This allows universal custom farm compatibility with SVE. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Wiki | Fandom Altered the tree shadow tiles in the south west corner of Cindersap Forest. Laid out path work for future recolor mods. Added small graphical changes to a couple SVE monsters. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. So far, there's no sign of the bottom. Fixed a small error with Olivia's flower dance sprites. Fixed miscellaneous issues in several character events. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Removed blue moon wine from Gus' shop to avoid an exploit. Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Fixed an issue where spouse objects would not appear on IF2R. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Fixed the greenhouse lighting (IF2R). Players will need to explore to find it! SVE fish data is now appended instead of overwriting vanilla location entries. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. [Crop] are in high demand this year. Increased king salmon sell price (600g > 650g). on GF. Added an extra required item for Emily's special order. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Marnie's shedule on Mondays has been changed. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. Removed mentions of property taxes from all SVE events. Added a fence replacement for the default fences, matching the static fences throughout the valley. Clownfish can now only be caught at Ginger Island. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. Swapped the recipes Marlon and Krobus sells to the player. Not necessarily necessary I guess, but if you want to use it w/o SVE then you have to figure out to put it in the game! Added "Mist Effect" configurations (default = "true") for Stardew Valley Expanded (SVE), Grandpa's Farm (GF), and Immersive Farm 2 Remastered (IF2R). Removal of the mod from the mods directory is required for SVE to function. Sophia's 12 heart can no longer be triggered on fall 4. This is for preparation of the official SDV 1.4 release. Adjusted the beach warp to Blue Moon Vineyard. As you gain experience you'll discover new crafting recipes to increase profit and make life easier.
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