A number between 0 and 4 (4 being the most isolated). Instant colonization, as you might've guessed, makes colonization instant. The amount of doom you wish to add to the target country. The country you wish to start the event within. The tag of the country that placed the claim upon the previously specified province. See. This command causes all spies belonging to the specified country fail. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. If the two specified countries are already integrating, this command will instantly complete the integration process. If specified, the country with this tag will have their army reevaluated. This command removes the specified trait from the ruler of the country you are currently playing as. The amount of unrest (advancement) you wish to add. add_opinion [source country tag] [target country tag]. Specify a negative number to remove power. This command adds the specified amount of mandate to the country you are currently playing as. Specify a negative number to remove stability. Optional. We remind you that they are entered using the following code: event [event number]. You can use the colonial map mode to see colonial range even on colonized provinces (if you hover over them). In god mode, you will instantly win all wars you are engaged in or engage with. Casus Belli IDs This command prints the game's 'random count' and the seed of the map. Victoria 2 Cheats Optional. This command adds natives to the province with the specified ID. The ID of the distaster you wish to start - e.g. The ID of the province you wish to start a native uprising within. The ID of the casus belli you wish to add. The country tag of the country you wish to spawn the leader for. This command adds the specified amount of sailors to the specified country. This command will also affect AI countries making them instantly colonize too. The amount of corruption you wish to set for the target country - note that this will set the country's corruption to this value, not add this to the existing amount. Increasing colonial range. Note that this command applies to the Shinto religion. The ID of the province you wish to begin reformation within. If not specified, this command will apply to the country you are currently playing as. The country tag to add trust to (trust is added from the country you are currently playing as). The country tag of the country you wish to end all wars they are involved in. Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. not your computer/real life date). This command adds an idea group to the country with the specified country tag. The country tag of the country that declared the casus belli (the other country involved in the casus belli). Optional. This cheat command will instantly repair all ships belonging to the country with the specified country tag. add_devastation [province id] [devastation amount]. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. If not specified, the leader will be spawned into your current country's military. The amount of bytes of memory to leak for each chunk. The ID of the mission you wish to toggle mission completion for. When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. The country tag of the country's leader you wish to change the legitimacy of. leader [fire] [shock] [maneuver] [siege] [country tag]. This is a debug command - it tests the specified achievement. If you do not specify a country tag here, the first specified country tag will be annexed for the country you are currently playing as. The country tag of the country you wish to add navy tradition to. This command will make the specified country tag a vassal of the second country tag. make_subject [country tag] [country tag] [subject type id]. If not specified, all institutions within the province will be embraced. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). Specify negative numbers to remove imperial authority. This command enables and disables (toggles) terrain incognita. Specify a negative amount to remove base unrest. The tag of the country you wish to change the horde unity of. This command will print the value of the specified modifier for the target country. The tag of the country you wish for the consort to be from. You can optionally specify either a mapname, postfx or filename (ending in .fx). The colonized province will become a core with the province's original characteristics (like religion and culture). This command reloads all strait vertex buffers. This command adds the specified amount of population to the province with the specified provice ID. This is a debug command - it tests a specified event (and character). The amount of reform progress with you wish add. The number of the map mode you wish to change the map to. The ID of the trait you wish to remove from your ruler. The name/ID of the window you wish to open or close. See our. The country tag of the country you wish to log all crownland changes for. Specify a negative number to remove liberty desire. This debug command asserts the specified trigger. The ID of the province you wish to change the owner of. The amount of sailors to add to the specified country. If not specified, the province will be claimed for your current country. The country tag of the country you wish to add or remove military power to/from. This command will run the event with the specified ID. If not specified, the country you are playing as will become the overlord. This is a debug command - it will validate all events (and won't trigger them). Powers are administrative, military, diplomatic, etc. If your country has a Defender of the Faith for its religion, this command will remove the title. Court member IDs: The ID of the religion you wish to set the court member's to. The ID of the province you wish to start a revolt within. If you do not specify a country tag here, the consort within your current country will be killed. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. If not specified, this will be the country you are currently playing as. add_cb [casus belli id] [country tag] [country tag]. This command starts a golden age within the country of the specified country tag. This command enables infinite combat mode (unknown). If you annex a country which has colonial nations, you will get all these colonial nations. I have diplo tech 7 as well as all of exploration, but my colonial range is just about 50 points shy of actually reaching the new world (whereas on a normal map I'd be able to get the Caribbean to jump onto the rest of the world). This is a debug command. The country you wish to kill the consort within. This is a debug command - it tests a specified mission. By mid-game most nations with a port in Europe are capable of reaching the new world for a couple reasons * Colonial range is increased by diplo techs 7 and 13?? The country tag to print ideas to game.log for. This command prints information about the game's texture usage to the console. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. Use the tag command to resume playing again. The ID of the province you wish to embrace an institution(s) within. The ID of the province to spawn the unit in. The threshold for classification of a country as an island. The ID of the province you wish to make a backer of the current parliament issue. This debug command will highlight all provinces that would be classified as an island under the specified threshold (as in, those that the 'Province is on an island' condition would apply to). This debug command will debug your game's save system. If not specified, this will be the country you are currently playing as. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. If the specified province is a territory, it will be made into a state - if it is a state, it will be made into a territory. doom [amount] [country tag] DLC: El Dorado. The amount of navy tradition you wish to add. This command adds the specified amount of money to the Curia Treasury. The country tag of the country you wish to permanently claim the specified province for. This is a debug command, it is used to debug canals within the map. Note that this does not add the specified amount of corruption to a country - it sets the corruption to the number entered. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). Colonization is a pretty important part of playing a major Western European power (Spain, Portugal, England, France). The amount of military power you wish to add. The amount to set the Chinese Emperor's meritocracy to. tributary [country tag] DLC: Mandate of Heaven. it is quite possible to get 100 colonial nations, you can get as many as much colonial nations as the max. add_permanent_claim [province id] [country tag]. This list includes over 740 state cheat codes for the most recent HOI4 version on Steam (PC) for use in console commands. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). This console command reshuffles bribes for all parliament seats. The ID of any option for the specified event (where applicable). The ID of the court member you wish to change the culture of. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. Specify a negative number to remove base unrest. This command gives your current nation 1000 splendor. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. If not specified, this will be the country you are currently playing as. Use clr_flag to remove. Specify a negative number to remove points. Note that there can only be one target of a revolution at any given time in EU4. This command makes the specified province no longer a core of the country it belongs to. add_republican_tradition [amount] [country tag]. Optional. Or you could vassalize a nation which has a capital in the . It is believed that the original function of this command was removed before the game was released. If a country tag is specified, it will be executed within that country. Optional. set_consort_flag [country tag] [flag] DLC: Rights of Man. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. The name of the newly created galley flagship (i.e. See arguments for ability IDs. This debug command initiates a forceful reevaluation of all region assignments for the AI of your current country. This command makes a country no longer a march of another country. A country tag. This command colonizes the specified province for your current country. If you specify a country tag, the age of the heir of that country will be changed. Optional. This command reloads the GUI (HUD elements) of the game. NOTE: This command has been reported as broken as of an update to warscore calculation. HOI4 Cheats . The language tag of the localisation file you wish to reload (e.g. This command can be used to discover the capital of the specified country for a specified country. The country tag of the country you wish to add the specified amount of money to. If instant colonization has been turned on, typing this command will turn it off. The ID of the estate you wish to add loyalty to. The file should be located in the game's root directory (the main folder for the game, where EU4.exe is located). This command adds the specified amount of authority to either your own country or the country with the specified tag. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). If specified, this command will change the age of the ruler belonging to the country with this country tag. This is useful for debugging issues with collisions, etc. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. A number. invest [investment id] [province id] DLC: Dharma. The ability ID of an ability you wish to add to the newly created light flagship. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). The ability ID of an ability you wish to add to the newly created heavy flagship. If specified, this command will change the drill of all sub units for the country with the specified country tag. See eu4cheats.com/religions for religion IDs. The ID of the reform you wish to apply on the Holy Roman Empire. This console command sets the religious school for the country with the specified country tag. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. This console command will clear all government reforms for the country with the specified country tag. You can optionally specify a country tag as a second argument, if provided, this command will affect the country with this tag instead of your own. Lucky nations are generally France, England, Spain, Portugal . Specify 'open' here to open the specified window, 'close' to close it (no quote marks). Specify a negative number to remove doom. Note that this command *sets* age, it does not add this number to the consort's existing age. The ID of the achievement you wish to test. unexplored) parts of the map. This debug command starts a log for all crownland changes for the country with the specified country tag. This command sets the base tax (multiplier) for the province with the specified ID to the specified value. The amount of stability to add. The country tag or province ID of the country/province you wish to change the religion of. The country tag of the country you wish to add or remove harmony from. change_culture_court [court member id] [culture id]. Age of Empires Cheats. This debug command prints to the console 'Not Successful'. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. They will extend your range after you finish coring them. This debug command will upload your game's latest crash dump. This command makes one country protectorate another. Syntax add_core [province id] [country tag] Search Our Database of 304 EU4 Console Commands Onwards >> Examples add_core 18 Lapland has a province ID of 18. If not specified, FoW will be toggled everywhere. If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). The tag of the country you wish to make the owner of the specified province. The ID of the province you wish to toggle FoW within. See our. what you want it to be called). The ID of the province you wish to add devastation to. The country tag of the country you wish for the opinion to come from. This command will start the disaster with the specified ID within the country you are currently playing as. The amount of imperial authority you wish to add to the emperor. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. Optional. The country tag of the country you wish to add or remove doom to/from. change_religion_court [court member id] [religion id]. horde_unity [amount] [country tag] DLC: The Cossacks. The country tag of the country you wish to make the controller of the specified province. The name of the faction you wish to add. This command will make you play as (switch to) the specified country tag. set_base_production [province id] [value]. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. The ID of the idea group you wish to add. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. Use the command 'frenzy' to enable. Specify a negative number to subtract. The amount you wish to increase to the prosperity progress percentage by. If specified, the specified province will be claimed for the country with this tag. A number. The ability ID of an ability you wish to add to the newly created galley flagship. The tag of the country you wish to add 10% patriarch authority to. spawnactor [actor / mesh name] [province id] [animation]. This is the amount of years that the consort's age will be set to. This command adds an issue, specified by its id/key, to parliament. If a country tag is specified, the country with this tag will instead have their diplomatic power changed. This console command will create a heavy ship with the specified name and abilities as a flagship. The first country tag is for the country you wish to clear the aggressive expansion towards.